Blog Archives

The Day I Tried… Unity4 Mobile shadows!

A game as complicated as The Day I Tried… needs a powerful engine to make it all happen. We’ve been using Unity3D for a while now and it’s become our favorite game development tool. Recently Unity released a beta of the

Posted in In Development, Screenshot, TDIT

The Day I Tried… Screen shot showing new road details and signs

In this screen shot we’ve added appropriate road markings, telephone poles and stop signs. We also destroyed some of them with well placed grenades.

Posted in In Development, Screenshot, TDIT

The Day I Tried… new screen shots (WIP)

Here are two new screen shots (iPad-retina) showing gameplay.

Posted in In Development, Screenshot, TDIT

First screen shot of TDIT…

‘The Day I Tried…’ is a fun zombie simulation game for your iOS device that is currently in development. In this image you can see a mob of zombies surrounding the game title. By tapping the screen (thereby making a

Posted in In Development, Screenshot, TDIT