A game as complicated as The Day I Tried… needs a powerful engine to make it all happen. We’ve been using Unity3D for a while now and it’s become our favorite game development tool. Recently Unity released a beta of the…
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A game as complicated as The Day I Tried… needs a powerful engine to make it all happen. We’ve been using Unity3D for a while now and it’s become our favorite game development tool. Recently Unity released a beta of the…
Read more ›
In this screen shot we’ve added appropriate road markings, telephone poles and stop signs. We also destroyed some of them with well placed grenades.
Here are two new screen shots (iPad-retina) showing gameplay.
‘The Day I Tried…’ is a fun zombie simulation game for your iOS device that is currently in development. In this image you can see a mob of zombies surrounding the game title. By tapping the screen (thereby making a…
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